Clinical Trial: Research on Quantification of VR(Virtual Reality) Related Stress and Relaxation

Study Status: Recruiting
Recruit Status: Recruiting
Study Type: Interventional

Official Title: Virtual Reality Stress and Relief Project, Research on Quantification of VR Related Stress, Motion Sickness and Visual Fatigue

Brief Summary: Current virtual reality device makes motion sickness and visual fatigue having limitation for recreation and other clinical approaches. Still there is no standardized quantification of motion sickness and visual fatigue measurement with objective approach. Current biofeedback accompanied with virtual reality would be promising tool for stress relief.

Detailed Summary: Current virtual reality device makes motion sickness and visual fatigue having limitation for recreation and other clinical approaches. Still there is no standardized quantification of motion sickness and visual fatigue measurement with objective approach. After quantification and improvement with these shortcomings, current biofeedback accompanied with virtual reality would be promising tool for stress relief. This research aims to measure objective motion sickness and visual fatigue with psychological stress in highly stressed group, and to compare between stress relief with existing biofeedback only approach and relief with mixed biofeedback and virtual reality relaxation.
Sponsor: Samsung Medical Center

Current Primary Outcome: Change of Heart rate variability especially ratio of High Frequency and Low Frequency [ Time Frame: Baseline, after 64minutes and 30 seconds (which means cognitive distress stimuli,Serial Seven), after 85 minutes 30 seconds (after completing biofeedback or biofeedback with virtual reality relaxation) ]

Original Primary Outcome: Same as current

Current Secondary Outcome:

  • Change of Respiration Rate [ Time Frame: Baseline, after 64minutes and 30 seconds (which means cognitive distress stimuli,Serial Seven), after 85 minutes 30 seconds (after completing biofeedback or biofeedback with virtual reality relaxation) ]
  • Psychological distress scale with Perceived Stress Scale 10 [ Time Frame: Baseline, after 64minutes and 30 seconds (which means cognitive distress stimuli,Serial Seven), after 85 minutes 30 seconds (after completing biofeedback or biofeedback with virtual reality relaxation) ]
  • Visual analogue scale for motion sickness [ Time Frame: Baseline, after 64minutes and 30 seconds (which means cognitive distress stimuli,Serial Seven), after 85 minutes 30 seconds (after completing biofeedback or biofeedback with virtual reality relaxation) ]
  • Visual analogue scale for negative emotion [ Time Frame: Baseline, after 64minutes and 30 seconds (which means cognitive distress stimuli,Serial Seven), after 85 minutes 30 seconds (after completing biofeedback or biofeedback with virtual reality relaxation) ]
  • Visual analogue scale for visual fatigue [ Time Frame: Baseline, after 64minutes and 30 seconds (which means cognitive distress stimuli,Serial Seven), after 85 minutes 30 seconds (after completing biofeedback or biofeedback with virtual reality relaxation) ]


Original Secondary Outcome: Same as current

Information By: Samsung Medical Center

Dates:
Date Received: December 2, 2016
Date Started: December 2016
Date Completion: December 2017
Last Updated: December 6, 2016
Last Verified: December 2016